

For a look at the older versions, see the old product videos here: 4.24 to 4.25 and 4.8 to 4.23įixed volumetric cloud rendering bug when Saturation and Volumetric Cloud Ambient Light Saturation are both increased.įixed several effects of volumetric cloud layer altitude not being affected by UDS position correctly.įixed volumetric cloud ambient light not scaling with Overall Intensityįixed a mobile rendering bug with snow coverage from DLWE.įixed a visual artifact using post process wind fog with strong depth of fieldĪdded an option to control how much the second cloud layer is affected by the painted cloud coverage. Please refer to the image above labelled Features by Version for the major points of what is included in older versions. Enable Simulation features, which calculate the real world position of the Sun, Moon and Stars, using latitude, longitude, date and time.A full weather system is included, Ultra Dynamic Weather, which adds rain, snow, lightning, and more to your scene in seconds.Choose from volumetric 3D clouds, 2D dynamic clouds, static clouds, and even volumetric auroras.Animate a day/night cycle with a single click.


Fully dynamic, with customizable clouds, moon and stars.Set a single Time of Day variable and have every aspect of the sky update along with it, making changing the time your scene takes place a one step process.Ultra Dynamic Sky is a sky system designed to be more dynamic and natural than most sky solutions, offer a great degree of flexibility and customization options, with an interface designed for speed and simplicity.
